The Gaming Industry Is Consolidating, but Why?

Yesterday kicked off the Summer Game Fest, a major event for the gaming industry which is designed to fill the void left by E3’s cancellation. While the gaming business is more profitable than ever, there’s an increasing feeling that the industry is shrinking. A big part of this is due to heavyweights Sony and Microsoft doing whatever they can to expand their power and influence. Both companies are buying up major independent publishers and studios to bolster their ecosystems. However, this consolidation also runs the risk of both companies pulling up their drawbridges, further dividing an already fractured industry. Another issue is publishers pushing successful developers to work on projects they have little or no experience with. Redfall is the latest example, created by a publisher that sought to increase online-multiplayer profitability. They then handed it over to a team that had built its reputation on creating tightly crafted single-player experiences, leading to a critically panned flop. This is just the tip of the iceberg of issues facing the gaming industry and explored by The Morning After. If you want to know why the industry feels at once full of possibility and yet stagnant, check it out.

– Dan Cooper

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These news articles were originally featured on Engadget.

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